/******************************************************************************/ /* local6.h * Local common hearder file for message queue client-server * John Gray, Inrerprocess Communications in UNIX, P.161 */ #include #include #include #include #include #include #include #include #include #include #include #include #include #define SEED 'g' /* seed for ftok*/ #define SERVER 1L /*message for the server */ typedef struct { long msg_to; /* Placed in the queue for */ long msg_fm; /* Placed in the queue by */ char buffer[BUFSIZ]; }MESSAGE;