// File: GovernmentLevel.cpp // Implement class #include "GovernmentLevel.h" GovernmentLevel::GovernmentLevel(int gLevel) {setGovernmentLevel(gLevel); } void GovernmentLevel::setGovernmentLevel(int gLevel) { level=(publicEntity)gLevel; } char *GovernmentLevel::getGovernmentLevel() { switch (level) { case city:return("City"); case county:return("County"); case state:return("State"); case federal:return("Federal"); } } ostream &operator<<(ostream &Dest,GovernmentLevel GL) { Dest << GL.getGovernmentLevel() << "Employee"; return(Dest); }